| Can manipulate an object with TechF = level or less. Wall spikes & pits autoslay branded vs you. |
| Level 1 ¶: 1V, 1/r, Touch a slain Boss: They are Erased from the chalkboard; you gain one of their abilities permanently (this will be similar mechanics to how Uncommoner3 works). |
| Level 1 ¶: Megabuster: You always have a (free) Megabuster weapon for either hand, which fires an endless supply of energy pellets. Your energy pellets have a range of 30*LVL feet. You have two options when firing: |
| [1] You can fire on one target; this is treated as a normal weapon attack (you need to roll to hit as usual). Base number of attacks as per Dart, dmg = LVLd10 with Dex bonus and specialization for TH/dmg. Critical is (20-lvl)+/x(LVL+2)/2. |
| [2] You can spend 1V when attacking and charge up your shot. This allows for x2 dmg. |
| Level 2: Boots upgrade: +1V action. |
| Level 3: Helmet upgrade: You have Head’s P: headbutt (1d10/1d10, 19+/x2). |
| Level 4: Megabuster upgrade: [3] You can spend 1F when attacking and deliver a super charged shot. This hits a group and does x3 dmg. |
| Level 5: Armor upgrade: You take half damage from all attacks. |
| Level 5: CF=5: X’s Golden armor: You have access to all level 6 and 7 abilities now. |
| Level 6:Energy chip upgrade: Regen Con/s. |
| Level 6: Arm chip upgrade: Base number of attacks with megabuster as per needle. |
| Level 7:Leg chip upgrade: 1V: Fly this segment. |
| Level 7:Body chip upgrade: You take 1/LVL damage from all attacks. |
| Level 8:Dragon punch: 1P, one attack: Slay one target (PPD save, TechR to resist). |
| Level 8:Hodoken fireball: 1F, one attack: Capital S slay one target (no save, TechR to resist). |
| Level 9: X beam sabre: You have a green light sabre. It is a size M weapon, damage 1d20, +LVL TH and +LVL dmg, and a crit range of 19/x2 and 20/x3. You can charge it like the megabuster for x2 and x3 damage. When charged, it gains a range increment 10*LVL ft. |
| Level 10:Zero’s black armor: 1F: Slay one group (no save, TechR to resist). |
| Level 11:Gaea Armor: Immune Spikes and you can fly (maneuverability class C). |
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